Since version 1.2, Java 3D is developed under the Java Community Process. Java 3D runs on top of OpenGL or Direct3D; it's also an interface that encapsulates graphics programming using a real, object-oriented concept. In addition, Java 3D offers extensive 3D sound support.
This article describes a scene that is constructed using a scene graph, which is a representation of the objects that have to be shown. This scene graph is structured as a tree containing several elements that are necessary to display the objects.
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